Star Trek is out: the best cards & the most valuable pulls
Engage! Magic: The Gathering's Star Trek expansion hits the shelves today, November 13, 2026, bringing 311 unique cards to tables across the quadrant. Whether you're a lifelong Trekkie, a longtime Magic player, or both, today is the day to crack packs and see which crew members show up. The early price chart already reads like a bridge roster. Deep Space 9 leads the pack at $25.15, followed by Captain Jean-Luc Picard at $18.84, Mr. Spock, Science Officer at $17.73, and Captain Kathryn Janeway at $15.52.
Price isn't power, though, and our ratings point somewhere a little different. The strongest cards in the set by our scoring are Captain James T. Kirk, Isolinear Processor, Test of Priorities, and Grand Nagus Zek. It's a fun mix of a legendary captain, a piece of ship tech, and a Ferengi with a head for profit, and it's a good sign that the cards worth playing aren't only the ones worth the most. Stick around as we dig into what makes these cards tick and where the real bargains might be hiding.
π° Most valuable cards
Current market prices (USD, highest printing). Early prices are volatile β check our weekly price movers to see where they go.
$25.15
$18.84
$17.73
$15.52
$12.70
$12.59
$11.77
$11.61
$11.51
$10.97β‘ The strongest cards
Our ranking looks at card advantage, mana efficiency, interaction and how well a card performs in multiplayer games.
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#10π¬ Our take
- Captain James T. Kirk β A cheap three-mana Human Officer that gives you a flexible trigger every time it enters or attacks, with looting, token-making, or a team pump, and it gets better with an empty hand.
- Isolinear Processor β A two-mana artifact that taps for colorless to cast artifacts or activate artifact abilities, and it can also loot for {2}, which suits artifact-heavy Commander decks.
- Test of Priorities β A flexible two-mana instant that either surveils 2 and draws a card, or blinks your own creature at end of turn to reuse its enter effect or dodge removal.
- Grand Nagus Zek β A three-mana creature that makes a Treasure whenever another creature dies (once per turn) and grows with each Treasure you control, so it fits sacrifice and aristocrats decks.
- The City on the Edge of Forever β A five-mana Saga that phases out all artifacts and creatures, then draws you two cards and gains 5 life by sacrificing a creature token, giving you a powerful reset.
- Dal R'El, Augment Orphan β A three-mana Rogue that adds red or green mana whenever a land enters under your control and can sacrifice lands to draw cards, so it works well in landfall decks.
- Dathon, His Heart Open β A three-color creature that draws a card whenever you cast an enchantment, deals 2 damage to each opponent for Sagas, and can add counters to your enchantments, rewarding enchantment and Saga builds.
- The Inner Light β A five-mana Saga that reanimates a green or white creature, draws cards off combat damage, then gains life from your biggest creature and makes a Treasure, giving value across all three chapters.
π― Hidden gems at common & uncommon
Cheap cards that punch above their weight β great for budget decks.
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UncommonWant the Commander angle? Read our Commander spotlight for this set, and drop your own favourite pull in the comments below.
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